Download Command & Conquer Generals 2 PC - In the near future, world leaders are mere seconds from signing a global treaty and bringing an end to war as we know it when a devastating terrorist attack rips through the peace conference, killing all in attendance. In a world left with no politicians, diplomats, or activists, only the Generals remain. It's up to you to assume their roles, command their forces, and put an end to global terrorism once and for all in this re-invented version of the classic Command & Conquer!
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Command & Conquer Victory Games Series Release Cancelled Mode(s), Command & Conquer (previously known as Command & Conquer: Generals 2) is a cancelled in the. It was being developed by the now-closed video game studio Victory Games for. The game was set to use the engine and would have introduced to the series.
It was supposed to be the first game in the series to be developed by Victory Games, making them the series' third developer after and. Command & Conquer would have been available exclusively on ' distribution service. The game was originally announced as Command & Conquer: Generals 2, a direct sequel to 2003's. It was then re-purposed in August 2012 as what would have been the first in a series of games set in the Command & Conquer universe. The skirmish multiplayer platform was slated for release for free around Christmas 2013, with 'pay per play' campaign missions releasing by Q1 2014.
However, on October 29, 2013, EA ceased development of Command & Conquer and shut down Victory Games, citing negative feedback over the economy-based experience as a reason. However, shortly after the cancellation announcement, an unidentified Victory Games staff member posted on the official forums, in the area reserved for players with access to the alpha builds, and stated that the reason for the game's cancellation was 'corporate shenanigans' and not negative reception.
The staff member also claimed that the official cancellation announcement was pre-written by higher-level staff at Electronic Arts. Contents. Gameplay Previously, drastically changed the original game's formula in certain areas, such as the removal of base building and the addition of population caps (changes which were poorly received.) Command & Conquer (2013) would have returned to its original roots. Along with classic staples such as base building and resource collection, there would have been the usual amounts of orchestrating and commanding large armies. The game would have also introduced oil and natural gas (or coal) as primary resources, as well as 'base proxy' tactic in which one faction must have 'captured' a resource stash before letting its harvesters in. Factions.
Main article: The game would have featured three unique factions: European Union (EU), Global Liberation Army (GLA) and Asia-Pacific Alliance (APA). A downloadable campaign was planned to be released for each of them, excluding the tutorial, which would have been free. In mid-2013 the website has also revealed information about the likely return of 'hero units' from the first Generals game, including Jarmen Kell and Black Lotus.
Synopsis Command & Conquer is set in 2023, ten years after the events of. After the lost much of its global influence and adopted an policy, the became the dominant world power as it strengthened its military power and sought closer relations with the. They would come together to form the Eurasian Unity League to replace the US-led. However, as relations with the EU worsened, China, along with multiple nations form the Asia-Pacific Alliance, which soon became a global superpower.
Meanwhile, the EU, determined not to be dictated to by any foreign power, the militaries of its member states and began rapidly expanding and militarising. Soon, the EU became the most technologically powerful faction in the world, replacing the declining United States. As the EU continued to rise as a superpower, further straining relations between the EU and China, leading to the fragmentation and eventual dissolution of the League. Furthermore, their agenda has led to nations becoming EU and dictators having the backing of the EU, with the China-dominated APA becoming increasingly concerned by the EU's policies.
Meanwhile a series of increasingly bloody uprisings have torn key APA and EU satellite nations asunder. Rumors point to a newly reconstituted Global Liberation Army as the instigator, but witnesses have described technology far beyond the reach of any normal terrorist organization. Concerned, the APA dispatches an elite force to infiltrate the latest, most volatile rebellion, one targeting an EU backed dictator. Their mission - learn the truth about the GLA, undermine the EU and restore peace to the globe. Development. Victory Games logo As Generals 2 After the release of, much of the Command & Conquer team, within EA Los Angeles, was laid off in 2010 causing the future of the series to be cast in doubt. In October 2010, a senior vice-president from Electronic Arts had told the media that the Command & Conquer series would live on as a brand from developers, with a title from the series to be released by that developer being 'far-off' and whether or not he was referring to this game is not clear.
The first official announcement of a new Command & Conquer game in development, came in February 2011 when Electronic Arts announced the formation of a new studio known as Victory Games. In the studios' first Q&A session with the official Command & Conquer blog, openly announced that they were developing a new title in the Command & Conquer series with the studios' general focus being on the future of the series.
The new studio consisted of members from the previous EA Los Angeles development team as well as some new staff members. Its general manager was from. The game's formal announcement was then teased as a game from the 'next big BioWare franchise' and was due for a reveal at the 2011. The game was then speculated to be either a new game from defunct studio, or a new game from the Command & Conquer series, which turned out to be an accurate analysis. Subsequently, more rumors began to indicate that the game was indeed a Command & Conquer game called, Command & Conquer: Alliances due to a series of domain registrations by EA for a game of that name, though this turned out to be a side project by Phenomic, called. The game was finally formally unveiled as Command & Conquer: Generals 2 on December 10, 2011 at the 2011 as a title developed by what would become BioWare Victory. However, in November 2012, the BioWare label was dropped and the studio was renamed to its former name Victory Games.
Change to free-to-play model On August 15, 2012, it was announced that Generals 2 would be repurposed to a game known as simply Command & Conquer. The official website also released a blog entry that said that the Command & Conquer: Generals 2 game would be called Command & Conquer.
The content which has been built for Generals 2 would be delivered into the new C&C game. Following the negative reaction from series fans that Command & Conquer would not have a single-player campaign, EA President stated that a single-player storyline would still be a possibility. 'The beauty of free-to-play is that we can adjust and adapt to what we're hearing as opposed to, 'I'm sorry, it's two months from ship and it is what it is.' It's a very different model because you don't have to build as much. You build in response to your audience.'
It was later revealed that the game would have a single-player campaign. Promotion and cancellation From then on, news of the upcoming game was relatively quiet. In mid-December 2012 Victory Games hosted a C&C Community Summit where select members were invited and given the chance to play the game and share feedback with the developers. It was later on that Victory Games announced the third faction as the Asian-Pacific Alliance. In May EA released a development video diary stating the developers' intention to constantly improve on the final product based on the players' feedback.
At E3 2013, EA released a new trailer of the game as well as the beta going live in the summer. On August 5, 2013, a second development video diary was released showing the design process of modifying the GLA Bomb Truck unit from Command & Conquer: Generals into the GLA Nuke Truck. Victory Games also released wallpapers of the generals of each faction, starting with the APA generals and later the EU and GLA within a few days of each other. Both EA and Victory Games stated that Command and Conquer would be showcased at Cologne's Gamescom 2013. In addition to the press conference, a trailer revealed that campaign missions were to be made available in 2014. The game has been canceled as of October 29, 2013 due to negative fan feedback over an economy-based, multiplayer experience. The cancellation statement released by the company cited multiplayer for Command & Conquer being its downfall.
Resurrection In November 2013, EA announced the game will still be developed by a new game studio, and customers who bought the Command & Conquer Ultimate Collection will still receive an invite to the beta. In 2014, EA was looking for a new developer of the reboot. They haven't released any information on it since then. References.
^ Gies, Arthur (December 10, 2011). Retrieved December 8, 2011. ^ Crecente, Brian (September 9, 2012). Retrieved September 13, 2012.
Sinclair, Brendan (December 11, 2011). Retrieved December 8, 2011. Retrieved August 15, 2012. Sinclair, Brendan (August 15, 2012). Retrieved August 18, 2012. Victory Games.
(October 29, 2013) Victory Studios, Retrieved October 29, 2013. McWhertor, Michael. (October 29, 2013),. Retrieved October 29, 2013. Parrish, Peter (October 30, 2013). Retrieved April 4, 2016. Sinclair, Brendan; Magrino, Tom (December 11, 2011).
Retrieved December 8, 2011. February 16, 2013. Retrieved 2013-02-16. Onyett, Charles (December 10, 2011). Retrieved December 11, 2011. December 12, 2011. Retrieved May 14, 2012.
Crecente, Brian (November 17, 2009). Retrieved December 8, 2011. McWhertor, Michael (October 18, 2010).
Gawker Media. Retrieved December 8, 2011.
Command & Conquer Blog. Electronic Arts. February 24, 2011. Archived from on March 12, 2013. Retrieved December 8, 2011. Fahey, Mike (November 22, 2011). Gawker Media.
Download Command & Conquer Generals 2 For Pc
Retrieved December 8, 2011. Totilo, Stephen (November 22, 2011). Gawker Media. Retrieved December 8, 2011. Good, Owen (December 4, 2011).
Gawker Media. Retrieved December 8, 2011.
Good, Owen (December 10, 2011). Gawker Media. Retrieved December 8, 2011.
Reilly, Jim (November 8, 2012). Retrieved January 26, 2013. Purchese, Robert (August 15, 2012). Retrieved August 15, 2012.
Command & Conquer Blog. Electronic Arts. August 15, 2012. Retrieved August 21, 2012.
IGN Asia (June 12, 2013). IGN Entertainment, Inc. Retrieved January 26, 2014.
McWhertor, Michael (October 29, 2013). VOX Media, Inc. Retrieved January 26, 2014. Conditt, Jessica (October 29, 2013). Retrieved January 26, 2014. Matulef, Jeffrey (November 19, 2013).
Retrieved January 26, 2014. Karmali, Luke (November 19, 2013). IGN Entertainment, Inc. Retrieved January 26, 2014.
Scammell, David (November 19, 2013). Pro-G Media Ltd. Retrieved January 26, 2014. External links.
This is a MOD for Command Conquer:Zero Hour, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the number of units of each faction to prevail Zero Hour, the unit will differ from nature (such as the Hummer into infantry units), the total number of units unchanged. Game camp for 'Asian-Pacific Allance (APA), European Union (EU), Global Liberation Army (GLA)', each camp administered three generals, in accordance with general reference to Generals 2 specialty condemnation.
Dec 31 2014 Full Version Zero Hour in the original basis, refer to the official Generals 2 (FTP) making MOD, game camp for 'Pacific Alliance (APA), European Union (EU), the Global. Command & conquer: generals 2 beta v1.0 full version No files were found matching the criteria specified. We suggest you try the with no filter applied, to browse all available. And help us achieve our mission of showcasing the best content from all developers. To share your own content, we welcome creators and consumers alike and look forward to your comments.
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